The term Chimera has had a long and rich history dating back to Greek mythology with the most famous definition defined by Homer in the Odyssey where he describes it as “a thing of immortal make, not human, lion-fronted and snake behind, a goat in the middle, and snorting out the breath of the terrible flame of bright fire.”
The act of observing or interacting via technological devices generates repetitive gestures. We use these gestures to access our technological devices. Over time, these gestures become recognizable actions intertwined with our personal, social and cultural identity. They become part of our everyday rituals.